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Resume

Experience

Fetch

Lead UX Researcher

2021-Present

Helped lead qualitative and quantitative UX research across all phases of the product lifecycle. Methodologies used include surveys, interviews, unmoderated usability studies, data analysis (via SQL, Python, various stat. software, etc...). Throughout this, worked closely with PMs, designers, and other stakeholders.

Synthesized research to help develop a common-understanding of current and aspirational end-users via personas, journey mapping, etc...

Created and led a cross-functional, company-wide research symposium.

3M

Lead Human-Computer Interaction Specialist

2019-2021

Through diverse research methods including foundational interviews, usability studies, ethnography, and more, I've helped lead the work defining the future UX of VAS.

 

In this role, I also performed wireframing and prototyping work using tools such as Adobe XD and Axure.

Google

User Experience Research Intern

2018

I led a multi-method exploration of the relationship that young people (Generation Z, in particular) have with digital maps. I actively collaborated with stakeholders to maximize the actionable impact of the work and make sure important questions were being answered. 

Wikimedia Foundation

Research Intern

2017

I led a study analyzing the potential value that structured content in Wikidata can provide to downstream applications (e.g. Wikipedia and Google Search). I collaborated closely with domain experts to solve many challenging problems in the novel problem space. The role required a unique balance of ​collaboration​ and ​independent critical thinking​.

Other

I've had a number of other roles over the past years, including a contract research role at Wikimedia Deutschland and a stint of 3 internships at Intel in roles ranging from application development to systems programming.

Education

University of Minnesota

PhD/Masters in Computer Science

July 2019 (PhD)

December 2016 (Masters)

Advisor: Dr. Loren Terveen

I focused my research work within the fields of human-computer interaction and peer production, studying communities including Wikipedia, Wikidata, Snapchat, and OpenStreetMap. Projects resulted in 6 peer-reviewed conference publications, 3 of which I led. 5 publications were to high-impact, top-tier​ human-computer interaction conferences.

GPA: 3.889

University of Minnesota

BS with High Distinction in Computer Science, Minor in Mathematics

GPA: 3.957

May 2014

Research Methods

Interviews

Surveys

Usability studies

Statistical data analysis

Ethnography

Programming Languages

Python

HTML

R

Java

SQL

And more!

Other

Agile

Microsoft and Google software ecosystems

Scrum

Jupyter Notebooks

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